Session catalogue
Pick a session. We tailor it to your students.
Every session is built around one outcome students walk away with — not a generic industry talk.
Placement readiness
FlagshipDelivered
Inside the Industry: What Software Companies Expect from Freshers
The flagship From Campus to Career talk — what changes between the classroom and day one at a product company.
2nd, 3rd & final year2 hoursInteractive talk
- How engineering teams actually work — code reviews, Git, deadlines
- Skills companies hire for vs skills colleges grade
- A year-by-year roadmap students can start this week
- Open Q&A with a working software engineer
The Placement Playbook: Resume to Technical Interview
Live resume teardowns and an on-stage mock interview — so the whole batch learns from real examples.
Pre-final & final year3.5 hoursWorkshop + live mock interview
- What recruiters look for in the first 30 seconds of a resume
- Live teardown of student resumes on screen
- Explaining your projects and answering behavioural questions
- An on-stage mock interview with a feedback debrief
DSA Beyond Memorisation: Solving Problems You Haven't Seen
How to approach an unfamiliar problem in an interview — and talk through it like an engineer.
2nd year onwards3 hoursLive problem solving
- A step-by-step framework: understand, brute force, optimise
- Recognising common patterns instead of memorising solutions
- Choosing data structures and reasoning about complexity
- Solving problems live, then explaining the approach aloud
Core CS Deep Dive: One Topic, Properly
Nobody masters an entire subject in an afternoon. Each session takes one core topic and goes deep.
2nd & 3rd year3 hours per topicConcept deep-dive + live demo
- Pick one topic — e.g. concurrency in operating systems, transactions in DBMS, or how a web request travels
- Concepts built from real-world scenarios, not slide definitions
- Live demos — race conditions, locks and deadlocks
- How the topic comes up in technical interviews
Build Projects That Get Shortlisted
Why most student projects look the same — and how to build one that stands out.
2nd year onwards3.5 hoursHands-on workshop
- Picking a project that solves a real problem
- Planning features, a simple backend and the data model
- GitHub, a clear README and deploying it live
- Presenting measurable outcomes on a resume
Git & GitHub: The Team Workflow, Hands-on
The version-control workflow every engineering team expects on day one.
Any year3.5 hoursHands-on lab
- Commits, history and undoing mistakes safely
- Branches and resolving merge conflicts
- Pull requests and code review, the way teams use them
- A repository each student builds and pushes themselves
AI Is Changing Software Engineering: How Students Should Adapt
Using AI coding tools to learn faster — without losing the fundamentals.
All years3 hoursLive demo + hands-on
- Where AI coding tools help — and where they confidently get it wrong
- Prompting for explanations, not just answers
- Reviewing and testing AI-generated code
- What interviewers expect when you use AI
Your First Open-Source Contribution
From finding an issue to opening a pull request — in one session.
2nd year onwards3.5 hoursHands-on lab
- How open-source projects are organised
- Reading an unfamiliar codebase
- Issues, forks and contribution guidelines
- Opening a real pull request
Faculty Development Programme: Industry Trends & AI in Teaching
For faculty — what the industry uses today and how to bring it into the classroom.
Faculty membersHalf day or full dayFDP
- Current industry tools and practices
- Using AI tools in teaching and evaluation
- Mapping syllabus topics to industry use cases